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Manage, Downsample, Mesh, Skeletonize, and Transform Neuroglancer Datasets

Project description

PyPI version SfN 2018 Poster Igneous Paper

Igneous

# A few examples. You can also script Igneous. Read on!
$ igneous image xfer gs://other-lab/data file://./my-data --queue ./xfer-queue --shape 2048,2048,64
$ igneous image downsample file://./my-data --mip 0 --queue ./ds-queue
$ igneous execute -x ./ds-queue # -x exit when finished
$ igneous mesh forge s3://my-data/seg --mip 2 --queue sqs://mesh-queue
$ igneous --parallel 4 execute sqs://mesh-queue
$ igneous skeleton forge s3://my-data/seg --mip 2 --queue sqs://mesh-queue
$ igneous skeleton merge s3://my-data/seg --queue sqs://mesh-queue
$ igneous execute sqs://mesh-queue

$ igneous --help

Igneous is a TaskQueue and CloudVolume based pipeline for producing and managing visualizable Neuroglancer Precomputed volumes. It uses CloudVolume for accessing data on AWS S3, Google Storage, or the local filesystem. It can operate in the cloud using an SQS task queuing system or run locally on a single machine or cluster (using a file based SQS emulation).

Igneous is useful for downsampling, transferring, deleting, meshing, and skeletonizing large images. There are a few more esoteric functions too. You can watch a video tutorial here.

Originally by Nacho and Will.

Pre-Built Docker Container

You can use this container for scaling big jobs horizontally or to experiment with Igneous within the container.

https://hub.docker.com/r/seunglab/igneous/

Installation

You'll need Python 3, pip, (possibly) a C++ compiler (e.g. g++ or clang), and virtualenv. It's tested under Ubuntu 16.04 and Mac OS Monterey.

pip install igneous-pipeline

Manual Installation

Sometimes it's useful to tweak tasks for special circumstances, and so you'll want to use a developer installation.

git clone git@github.com:seung-lab/igneous.git
cd igneous
virtualenv venv
source venv/bin/activate
pip install numpy
pip install -r requirements.txt
python setup.py develop

Igneous is intended as a self-contained pipeline system and not as a library. Such uses are possible, but not supported. If specific functionality is needed, please open an issue and we can break that out into a library as has been done with several algorithms such as tinybrain, zmesh, and kimimaro.

Sample Local Use

Below we show three ways to use Igneous on a local workstation or cluster. As an example, we generate meshes for an already-existing Precomputed segmentation volume.

In Memory Queue (Simple Execution)

This procedure is good for running small jobs as it is very simple, allows you to make use of parallelization, but on the downside it is brittle. If a job fails, you may have to restart the entire task set.

from taskqueue import LocalTaskQueue
import igneous.task_creation as tc

# Mesh on 8 cores, use True to use all cores
cloudpath = 'gs://bucket/dataset/labels'
tq = LocalTaskQueue(parallel=8)
tasks = tc.create_meshing_tasks(cloudpath, mip=3, shape=(256, 256, 256))
tq.insert(tasks)
tq.execute()
tasks = tc.create_mesh_manifest_tasks(cloudpath)
tq.insert(tasks)
tq.execute()
print("Done!")

Filesystem Queue (Producer-Consumer)

This procedure is more robust as tasks can be restarted if they fail. The queue is written to the filesystem and as such can be used by any processor that can read and write files to the selected directory. Thus, there is the potential for local cluster processing. Conceptually, a single producer script populates a filesystem queue ("FileQueue") and then typically one worker per a core consumes each task. The FileQueue allows for leasing a task for a set amount of time. If the task is not completed, it recycles into the available task pool. The order with which tasks are consumed is not guaranteed, but is approximately FIFO (a random task is selected from the next 100 to avoid conflicts) if all goes well.

This mode is very new, so please report any issues. You can read about the queue design here. In particular, we expect you may see problems with NFS or other filesystems that have problems with networked file locking. However, purely local use should generally be issue free. You can read more tips on using FileQueue here. You can remove a FileQueue by deleting its containing directory.

Producer Script

from taskqueue import TaskQueue
import igneous.task_creation as tc

# Mesh on 8 cores, use True to use all cores
cloudpath = 'gs://bucket/dataset/labels'
tq = TaskQueue("fq:///path/to/queue/directory")
tasks = tc.create_meshing_tasks(cloudpath, mip=3, shape=(256, 256, 256))
tq.insert(tasks)
tq.execute()
tasks = tc.create_mesh_manifest_tasks(cloudpath)
tq.insert(tasks)
tq.execute()
print("Tasks created!")

Consumer Script

from taskqueue import TaskQueue
import igneous.tasks # magic import needed to provide task definitions

tq = TaskQueue("fq:///path/to/queue/directory")
tq.poll(
  verbose=True, # prints progress
  lease_seconds=600, # allow exclusive 10 min per task
  tally=True # makes tq.completed work, logs 1 byte per completed task
)

Sample Cloud Use

Igneous is intended to be used with Kubernetes (k8s). A pre-built docker container is located on DockerHub as seunglab/igneous. A sample deployment.yml (used with kubectl create -f deployment.yml) is located in the root of the repository.

As Igneous is based on CloudVolume, you'll need to create a google-secret.json or aws-secret.json to access buckets located on these services.

You'll need to create an Amazon SQS queue to store the tasks you generate. Google's TaskQueue was previously supported but the API changed. It may be supported in the future.

Populating the SQS Queue

There's a bit of an art to achieving high performance on SQS. You can read more about it here.

import sys
from taskqueue import TaskQueue
import igneous.task_creation as tc

cloudpath = sys.argv[1]

# Get qurl from the SQS queue metadata, visible on the web dashboard when you click on it.
tq = TaskQueue("sqs://queue-url")
tasks = tc.create_downsampling_tasks(
  cloudpath, mip=0, 
  fill_missing=True, preserve_chunk_size=True
)
tq.insert(tasks)
print("Done!")

Executing Tasks in the Cloud

The following instructions are for Google Container Engine, but AWS has similar tools.

# Create a Kubernetes cluster
# e.g. 

export PROJECT_NAME=example
export CLUSTER_NAME=example
export NUM_NODES=5 # arbitrary

# Create a Google Container Cluster
gcloud container --project $PROJECT_NAME clusters create $CLUSTER_NAME --zone "us-east1-b" --machine-type "n1-standard-16" --image-type "GCI" --disk-size "50" --scopes "https://www.googleapis.com/auth/compute","https://www.googleapis.com/auth/devstorage.full_control","https://www.googleapis.com/auth/taskqueue","https://www.googleapis.com/auth/logging.write","https://www.googleapis.com/auth/cloud-platform","https://www.googleapis.com/auth/servicecontrol","https://www.googleapis.com/auth/service.management.readonly","https://www.googleapis.com/auth/trace.append" --num-nodes $NUM_NODES --network "default" --enable-cloud-logging --no-enable-cloud-monitoring

# Bind the kubectl command to this cluster
gcloud config set container/cluster $CLUSTER_NAME

# Give the cluster permission to read and write to your bucket
# You only need to include services you'll actually use.
kubectl create secret generic secrets \
--from-file=$HOME/.cloudvolume/secrets/google-secret.json \
--from-file=$HOME/.cloudvolume/secrets/aws-secret.json \
--from-file=$HOME/.cloudvolume/secrets/boss-secret.json 

# Create a Kubernetes deployment
kubectl create -f deployment.yml # edit deployment.yml in root of repo

# Resizing the cluster
gcloud container clusters resize $CLUSTER_NAME --num-nodes=20 # arbitrary node count
kubectl scale deployment igneous --replicas=320 # 16 * nodes b/c n1-standard-16 has 16 cores

# Spinning down

# Important: This will leave the kubernetes master running which you
# will be charged for. You can also fully delete the cluster.
gcloud container clusters resize $CLUSTER_NAME --num-nodes=0
kubectl delete deployment igneous

Command Line Interface (CLI)

Igneous also comes with a command line interface for performing some routine tasks. We currently support downsample, xfer, mesh, skeleton, and execute and plan to add more Igneous functions as well. Check igneous --help to see the current menu of functions and their options.

The principle of the CLI is specify a source layer, a destination layer (if applicable), and a TaskQueue (e.g. sqs:// or fq://). First, populate the queue with the correct task type and then execute against it.

The CLI is intended to handle typical tasks that aren't too complex. If your task gets weird, it's time to try scripting!

igneous image downsample gs://my-lab/data --mip 0 --queue ./my-queue
igneous execute ./my-queue

igneous --help 

For those that have been using Igneous a long time, igneous execute can replace python igneous/task_execution.py.

Capabilities

You can find the following tasks in igneous/tasks/tasks.py and can use them via editing or importing functions from igneous/task_creation.py.

Capability Tasks Description
Downsampling DownsampleTask Generate image hierarchies.
Meshing MeshTask, MeshManifestTask Create object meshes viewable in Neuroglancer.
Skeletonize SkeletonTask, SkeletonMergeTask Create Neuroglancer viewable skeletons using a modified TEASAR algorithm.
Transfer TransferTask Copy data, supports rechunking and coordinate translation.
Deletion DeleteTask Delete a data layer.
Contrast Normalization LuminanceLevelsTask, ContrastNormalizationTask Spread out slice histograms to fill value range.
Connected Components CCLFacesTask, CCLEquivalancesTask, more... Compute the 6-way CCL of the whole segmentation.
Quantization QuantizeTask Rescale values into 8-bit to make them easier to visualize.
Remapping WatershedRemapTask Remap segmentations to create agglomerated labels.
Eyewire Consensus Import HyperSquareConsensusTask Map Eyewire consensus into Neuroglancer.
HyperSquare Ingest HyperSquareTask (deprecated) Convert Eyewire's HyperSquare format into Precomputed.
HyperSquareConsensus HyperSquareConsensusTask Apply Eyewire consensus to a watershed version in Precomputed.

Downsampling (DownsampleTask)

Requires compiled tinybrain library.

For any but the very smallest volumes, it's desirable to create smaller summary images of what may be multi-gigabyte 2D slices. The purpose of these summary images is make it easier to visualize the dataset or to work with lower resolution data in the context of a data processing (e.g. ETL) pipeline.

Image (uint8, microscopy) datasets are typically downsampled in an recursive hierarchy using 2x2x1 average pooling. Segmentation (uint8-uint64, labels) datasets (i.e. human ground truth or machine labels) are downsampled using 2x2x1 mode pooling in a recursive hierarchy using the COUNTLESS algorithm. This means that mip 1 segmentation labels are exact mode computations, but subsequent ones may not be. Under this scheme, the space taken by downsamples will be at most 33% of the highest resolution image's storage.

Whether image or segmentation type downsampling will be used is determined from the neuroglancer info file's "type" attribute.

CLI Downsample

Here we show an example where we insert the tasks to downsample 4 mip levels using 2x2x1 pooling into a queue and process it. Then we insert the tasks to downsample from mip 4 up to mip 7 using 2x2x2 downsamples that ignores background to avoid ghosted images when multiple Z are combined.

PATH=gs://mydataset/layer 
QUEUE=fq://./my-queue # could also be sqs://

igneous image downsample $PATH --mip 0 --num-mips 4 --queue $QUEUE # downsample 2x2x1
igneous execute $QUEUE # process the queue
igneous image downsample $PATH --mip 4 --num-mips 3 --volumetric --sparse --queue $QUEUE # superdownsample w/ 2x2x2 sparse
igneous image downsample $PATH --mip 0 --queue $QUEUE --sharded # sharded downsample
igneous image downsample $PATH --queue $QUEUE --zrange 0,1 # downsample only a single slice 
igneous execute $QUEUE # process the queue

Scripting Downsample

tasks = create_downsampling_tasks(
    layer_path, # e.g. 'gs://bucket/dataset/layer'
    mip=0, # Start downsampling from this mip level (writes to next level up)
    fill_missing=False, # Ignore missing chunks and fill them with black
    axis='z', 
    num_mips=5, # number of downsamples to produce. Downloaded shape is chunk_size * 2^num_mip
    chunk_size=None, # manually set chunk size of next scales, overrides preserve_chunk_size
    preserve_chunk_size=True, # use existing chunk size, don't halve to get more downsamples
    sparse=False, # for sparse segmentation, allow inflation of pixels against background
    bounds=None, # mip 0 bounding box to downsample 
    encoding=None # e.g. 'raw', 'compressed_segmentation', etc
    delete_black_uploads=False, # issue a delete instead of uploading files containing all background
    background_color=0, # Designates the background color
    compress='gzip', # None, 'gzip', and 'br' (brotli) are options
    factor=(2,2,1), # common options are (2,2,1) and (2,2,2)
  )

# for sharded downsample (only 1 mip at a time)
tasks = create_image_shard_downsample_tasks(
  cloudpath, mip=0, fill_missing=False, 
  sparse=False, chunk_size=None,
  encoding=None, memory_target=MEMORY_TARGET,
  agglomerate=False, timestamp=None,
  factor=(2,2,1)
)
Variable Description
layer_path Location of data layer. e.g. 'gs://bucket/dataset/layer'. c.f. CloudVolume
mip Integer. Which level of the resolution heirarchy to start downsampling from. 0 is highest res. Higher is lower res. -1 means use lowest res.
fill_missing If a file chunk is missing, fill it with zeros instead of throwing an error.
chunk_size Force this chunk_size in the underlying representation of the downsamples. Conflicts with preserve_chunk_size
preserve_chunk_size (True) Use the chunk size of this mip level for higher downsamples. (False) Use a fixed block size and generate downsamples with decreasing chunk size. Conflicts with chunk_size.
sparse Only has an effect on segmentation type images. False: The dataset contains large continuous labeled areas (most connectomics datasets). Uses the COUNTLESS 2D algorithm. True: The dataset contains sparse labels that are disconnected. Use the Stippled COUNTLESS 2D algorithm.
bounds Only downsample this region. If using a restricted bounding box, make sure it's chunk aligned at all downsampled mip levels.
encoding Force 'raw' or 'compressed_segmentation' for segmentation volumes.
delete_black_uploads Issue a delete instead of uploading files containing all background.
background_color Designates the background color. Only affects delete_black_uploads, not fill_missing.
compress What compression algorithm to use: None, 'gzip', 'br' (brotli)

Data Transfer / Rechunking (TransferTask)

A common task is to take a dataset that was set up as single slices (X by Y by 1) chunks. This is often appropriate for image alignment or other single section based processing tasks. However, this is not optimal for Neuroglancer visualization or for achieving the highest performance over TCP networking (e.g. with CloudVolume). Therefore, it can make sense to rechunk the dataset to create deeper and overall larger chunks (e.g. 64x64x64, 128x128x32, 128x128x64). In some cases, it can also be desirable to translate the coordinate system of a data layer.

The TransferTask will automatically run the first few levels of downsampling as well, making it easier to visualize progress and reducing the amount of work a subsequent DownsampleTask will need to do.

Another use case is to transfer a neuroglancer dataset from one cloud bucket to another, but often the cloud provider's transfer service will suffice, even across providers.

CLI Transfer

Here's an example where we transfer from a source to destination dataset. There are many options available, see igneous xfer --help.

igneous image xfer $SRC $DEST --queue $QUEUE
igneous image xfer $SRC $DEST --queue $QUEUE --sharded
igneous -p 4 execute $QUEUE

We have developed some calculation aids to help you pick the right shape for the transfer task.

igneous design ds-shape gs://bucket/dataset --shape 1024,1024,64 --factor 2,2,1
>>> 715.8 MB

igneous design ds-memory gs://bucket/dataset 3.5e9 --verbose
>>> Data Width: 8
>>> Factor: (2, 2, 1)
>>> Chunk Size: 512, 512, 16
>>> Memory Limit: 3.5 GB
>>> -----
>>> Optimized Shape: 4096,4096,16
>>> Downsamples: 3
>>> Memory Used*: 2.9 GB
>>> 
>>> *memory used is for retaining the image and all downsamples.
>>> Additional costs may be incurred from processing.

Scripting Transfer

tasks = create_transfer_tasks(
  src_layer_path, dest_layer_path, 
  chunk_size=None, shape=None, 
  fill_missing=False, translate=None,
  bounds=None, mip=0, preserve_chunk_size=True,
  encoding=None, skip_downsamples=False,
  delete_black_uploads=False, background_color=0,
  agglomerate=False, timestamp=None, compress='gzip',
  factor=None, sparse=False, dest_voxel_offset=None,
  memory_target=3.5e9, max_mips=5
)

# To create a sharded volume from a non-sharded volume
tasks = create_image_shard_transfer_tasks(
  src_layer_path, dst_layer_path,
  mip=0, chunk_size=None,
  encoding=None, bounds=None, fill_missing=False,
  translate=(0, 0, 0), dest_voxel_offset=None,
  agglomerate=False, timestamp=None,
  memory_target=3.5e9,
)

Most of the options here are the same as for downsample. The major exceptions are shape and skip_downsamples. shape designates the size of a single transfer task and must be chunk aligned. The number of downsamples that will be generated can be computed as log2(shape / chunk_size). skip_downsamples will prevent downsamples from being generated.

Due to the memory constraints, sharded tasks do not automatically generate downsamples.

Deletion (DeleteTask)

If you want to parallelize deletion of an image layer in a bucket beyond using e.g. gsutil -m rm, you can horizontally scale out deleting using these tasks. Note that the tasks assume that the information to be deleted is chunk aligned and named appropriately.

CLI

igneous image rm $LAYER --queue $QUEUE
igneous execute $QUEUE

Scripting

tasks = create_deletion_tasks(
  layer_path, # data layer to target
  mip=0, # Which layer to start deleting from
  num_mips=5, # How many mip levels above to delete (limited by shape)
  shape=None, # (optional) size of an individual deletion task (must be chunk aligned)
  bounds=None # Delete only part of a dataset by specifying a cloudvolume.Bbox
)

Meshing (MeshTask & MeshManifestTask)

Requires compiled zmesh library.

Meshing is a two stage process. First, the dataset is divided up into a regular grid of tasks that will be meshed independently of each other using the MeshTask. The resulting mesh fragments are uploaded to the destination layer's meshing directory (named something like mesh_mip_3_err_40).

There are two ways do conduct meshing. The standard "unsharded" way can generate a lot of mesh fragment files. It scales to about 100M labels before it starts incurring unreasonable costs on cloud systems. To handle larger volumes, there is the somwhat more difficult to use sharded meshing process that condenses the number of files by orders of magnitude.

Multi-Resolution meshes are supported. Specify the desired number of levels of detail and up to that number will be generated per a mesh (if the mesh is large enough to need it based on the chunk size). Levels of detail are generated by simplifying the base mesh with pyfqmr with successively more aggressive parameters.

Unsharded Meshing

Without additional processing, Neuroglancer has no way of knowing the names of these chunks (which will be named something like $SEGID:0:$BOUNDING_BOX e.g. 1052:0:0-512_0-512_0-512). The $BOUNDING_BOX part of the name is arbitrary and is the convention used by igneous because it is convenient for debugging.

The manually actuated second stage runs the MeshManifestTask which generates files named $SEGID:0 which contains a short JSON snippet like { "fragments": [ "1052:0:0-512_0-512_0-512" ] }. This file tells Neuroglancer and CloudVolume which mesh files to download when accessing a given segment ID.

If multiple levels of detail are specified, the mesh files will be organized differently as they will be using the newer container format.

Sharded Meshing

Sharded Meshes are not only condensed, but also draco encoded with an integer position attribute. The files must be initially meshed and then a set of meshes gathered into the memory of a single machine which can then synthesize the shard file. This requires more time and memory to generate than unsharded meshes, but simplifies management of the resultant data set by creating far fewer files. The shard files have names like a31.shard. A sharded dataset is indicated by the info file in the mesh directory having { "@type": "neuroglancer_multilod_draco" }.

CLI Meshing

The CLI supports only standard Precomputed. Graphene is not currently supported. There are many more options, check out igneous mesh --help, igneous mesh forge --help, and igneous mesh merge --help.

# Standard Unsharded Meshing, set nlod > 0 for additional lower levels of detail
igneous mesh forge $PATH --mip 2 --queue $QUEUE
igneous execute $QUEUE
igneous mesh merge $PATH --magnitude 2 --queue $QUEUE --nlod 0
igneous execute $QUEUE

# Sharded Meshing, set nlod > 0 for additional lower levels of detail
igneous mesh forge $PATH --mip 2 --queue $QUEUE --sharded 
igneous execute $QUEUE
igneous mesh merge-sharded $PATH --queue $QUEUE --nlod 0
igneous execute $QUEUE

Scripting Meshing

tasks = create_meshing_tasks(             # First Pass
  layer_path, # Which data layer 
  mip, # Which resolution level to mesh at (we often choose near isotropic resolutions)
  shape=(448, 448, 448), # Size of a task to mesh, chunk alignment not needed
  simplification=True, # Whether to enable quadratic edge collapse mesh simplification
  max_simplification_error=40, # Maximum physical deviation of mesh vertices during simplification
  mesh_dir=None, # Optionally choose a non-default location for saving meshes 
  cdn_cache=False, # Disable caching in the cloud so updates aren't painful to view
  dust_threshold=None, # Don't bother meshing below this number of voxels
  object_ids=None, # Optionally, only mesh these labels.
  progress=False, # Display a progress bar (more useful locally than in the cloud)
  fill_missing=False, # If part of the data is missing, fill with zeros instead of raising an error 
  encoding='precomputed' # 'precomputed' or 'draco' (don't change this unless you know what you're doing)
  spatial_index=True, # generate a spatial index for querying meshes by bounding box
  sharded=False, # generate intermediate shard fragments for later processing into sharded format
) 
tasks = create_mesh_manifest_tasks(layer_path, magnitude=3) # Second Pass

The parameters above are mostly self explainatory, but the magnitude parameter of create_mesh_manifest_tasks is a bit odd. What a MeshManifestTask does is iterate through a proportion of the files defined by a filename prefix. magnitude splits up the work by an additional 10^magnitude. A high magnitude (3-5+) is appropriate for horizontal scaling workloads while small magnitudes (1-2) are more suited for small volumes locally processed since there is overhead introduced by splitting up the work.

Of note: Meshing is a memory intensive operation. The underlying zmesh library has an optimization for meshing volumes smaller than 1024 voxels on the X and Y dimensions and 512 in Z which could be helpful to take advantage of. Meshing time scales with the number of labels contained in the volume.

Skeletonization (SkeletonTask, SkeletonMergeTask)

Igneous provides the engine for performing out-of-core skeletonization of labeled images. The in-core part of the algorithm is provided by the Kimimaro library.

The strategy is to apply Kimimaro mass skeletonization to 1 voxel overlapping chunks of the segmentation and then fuse them in a second pass. Both sharded and unsharded formats are supported. For very large datasets, note that sharded runs better on a local cluster as it can make use of mmap.

We also support computing the cross sectional area at each vertex, but be aware that this will add significant time to the computation (currently many hours for a densely labeled task). This is practical for sparse labeling though. This should be improved substantially in the future.

CLI Skeletonization

The CLI for skeletonization is similar to meshing. Graphene is not supported. However, both sharded and unsharded formats are.

# Unsharded Example
igneous skeleton forge $PATH --mip 2 --queue $QUEUE --scale 2.5 --const 10
igneous execute $QUEUE
igneous skeleton merge $PATH --queue $QUEUE --tick-threshold 500 --max-cable-length 10000000
igneous execute $QUEUE

# Sharded Example
igneous skeleton forge $PATH --mip 2 --queue $QUEUE --scale 2.5 --const 10 --sharded
igneous execute $QUEUE
igneous skeleton merge-sharded $PATH --queue $QUEUE --tick-threshold 500 --max-cable-length 10000000 --minishard-bits 7 --shard-bits 3 --preshift-bits 4
igneous execute $QUEUE

Scripting Skeletonization

import igneous.task_creation as tc 

# First Pass: Generate Skeletons
tasks = tc.create_skeletonizing_tasks(
    cloudpath, 
    mip, # Which resolution to skeletionize at (near isotropic is often good)
    shape=Vec(512, 512, 512), # size of individual skeletonizing tasks (not necessary to be chunk aligned)
    sharded=False, # Generate (true) concatenated .frag files (False) single skeleton fragments
    spatial_index=False, # Generate a spatial index so skeletons can be queried by bounding box
    info=None, # provide a cloudvolume info file if necessary (usually not)
    fill_missing=False, # Use zeros if part of the image is missing instead of raising an error

    # see Kimimaro's documentation for the below parameters
    teasar_params={'scale':10, 'const': 10}, 
    object_ids=None, # Only skeletonize these ids
    mask_ids=None, # Mask out these ids
    fix_branching=True, # (True) higher quality branches at speed cost
    fix_borders=True, # (True) Enable easy stitching of 1 voxel overlapping tasks 
    dust_threshold=1000, # Don't skeletonize below this physical distance
    progress=False, # Show a progress bar
    parallel=1, # Number of parallel processes to use (more useful locally)
    spatial_index=True, # generate a spatial index for querying skeletons by bounding box
    sharded=False, # generate intermediate shard fragments for later processing into sharded format
    cross_sectional_area=False, # Compute the cross sectional area for each vertex.
    cross_sectional_area_smoothing_window=5, # Rolling average of vertices.
  )

# Second Pass: Fuse Skeletons (unsharded version)
tasks = tc.create_unsharded_skeleton_merge_tasks(
  layer_path, mip, 
  crop=0, # in voxels
  magnitude=3, # same as mesh manifests
  dust_threshold=4000, # in nm
  tick_threshold=6000, # in nm
  delete_fragments=False # Delete scratch files from first stage 
)

# Second Pass: Fuse Skeletons (sharded version)
tasks = tc.create_sharded_skeleton_merge_tasks(
  layer_path, # mip is automatically derived from info file
  dust_threshold=1000, 
  tick_threshold=3500, 
  shard_index_bytes=2**13,
  minishard_index_bytes=2**15,
  minishard_index_encoding='gzip', # or None 
  data_encoding='gzip' # or None
  max_cable_length=None, 
  spatial_index_db=None
)

Contrast Normalization (LuminanceLevelsTask & ContrastNormalizationTask)

Sometimes a dataset's luminance values cluster into a tight band and make the image unnecessarily bright or dark and above all low contrast. Sometimes the data may be 16 bit, but the values cluster all at the low end, making it impossible to even see without using ImageJ / Fiji or another program that supports automatic image normalization. Furthermore, Fiji can only go so far on a Teravoxel or Petavoxel dataset.

The object of these tasks are to first create a representative sample of the luminance levels of a dataset per a Z slice (i.e. a frequency count of gray values). This levels information is then used to perform per Z section contrast normalization. In the future, perhaps we will attempt global normalization. The algorithm currently in use reads the levels files for a given Z slice, determines how much of the ends of the distribution to lop off, perhaps 1% on each side (you should plot the levels files for your own data as this is configurable, perhaps you might choose 0.5% or 0.25%). The low value is recentered at 0, and the high value is stretched to 255 (in the case of uint8s) or 65,535 (in the case of uint16).

CLI Contrast Normalization

# first pass: create per z-slice histogram
igneous image contrast histogam $PATH --queue $QUEUE --coverage 0.01 --mip 0
# second pass: apply histogram equalization
igneous image contrast equalize $PATH --queue $QUEUE --clip-fraction 0.01 --mip 0

Scripting Contrast Normalization

# first pass: create per z-slice histogram
tasks = create_luminance_levels_tasks(layer_path, coverage_factor=0.01, shape=None, offset=(0,0,0), mip=0) 
# second pass: apply histogram equalization
tasks = create_contrast_normalization_tasks(src_path, dest_path, shape=None, mip=0, clip_fraction=0.01, fill_missing=False, translate=(0,0,0))

Connected Components Labeling (CCL) (Beta!)

Igneous supports whole image connected components labeling of a segmentation. Currently, only 6-connected components are supported. The largest image currently supported would have 2^64 voxels (about 18 exavoxels or 18+ whole mouse brains). You can apply CCL to either a labeled image or to a grayscale image that can be binarized with a threshold.

The whole image CCL algorithm requires four steps that must be executed in order. The shape specified and optional binarization and dust thresholds must be the same for all steps nonsensical outputs will result. By default, the values will be consistent. To apply a binarization threshold, you can apply both or one of --threshold-lte (<=) and --threshold-gte (>=). You can also apply a --dust threshold to remove unwanted objects smaller than this threshold.

This capability is very new and may have some quirks, so please report any issues.

Scripting CCL

import igneous.task_creation as tc
import igneous.tasks.image.ccl
tasks = tc.create_ccl_face_tasks( # Step 1
  cloudpath, mip, shape=(512,512,512),
  # optional, for grayscale images
  threshold_gte=None, threshold_lte=None,
  dust_threshold=0,
)
tasks = tc.create_ccl_equivalence_tasks( # Step 2
  cloudpath, mip, shape,
  threshold_gte, threshold_lte, 
  dust_threshold
)
# Step 3
# This is just a function to call, not a job to enqueue.
# It concentrates the equivalence data onto a single machine
# and uploads the relabelings for each grid point.
igneous.tasks.image.ccl.create_relabeling(src, mip, shape)

tasks = tc.create_ccl_relabel_tasks( # Step 4
  src_path, dest_path, 
  mip, shape=(512,512,512),
  chunk_size=None, encoding=None,
  threshold_gte=None,
  threshold_lte=None,
  dust_threshold=0,
)

CLI CCL

igneous image ccl faces SRC --mip 0 --queue queue
igneous execute -x queue
igneous image ccl links SRC --mip 0 --queue queue
igneous execute -x queue
igneous image ccl calc-labels SRC --mip 0 # computes relabeling
igneous image ccl relabel SRC DEST --mip 0 --queue queue --encoding compresso
igneous execute -x queue
igneous image ccl clean SRC # removes intermediate files

For smaller images that could reasonably be processed on a single machine there is a shortcut auto that will also automatically execute.

igneous -p PARALLEL image ccl auto SRC DEST --shape 512,512,512 --encoding compresso --queue queue

Computing Per-Object Voxel Counts

This will create a MapBuffer dictionary containing the global number of voxels per a label at the location $CLOUDPATH/$KEY/stats/voxel_counts.mb. You can then use this file to lookup the global voxel count for each label.

Scripting Voxel Counts

import igneous.task_creation as tc

cloudpath = ... 
mip = 0
tasks = tc.create_voxel_counting_tasks(
  cloudpath, mip=mip
)
tq = LocalTaskQueue(parallel=1)
tq.insert_all(tasks)

tc.accumulate_voxel_counts(cloudpath, mip)

from cloudfiles import CloudFile
from mapbuffer import IntMap
cf = CloudFile("/".join(cloudpath, "stats", "voxel_counts.im"))

# for (slow) remote access w/o having to download the file
# only works if file is uncompressed on remote
im = IntMap(cf)
# for fast local access, but downloads the whole file
im = IntMap(cf.get())
im[label] # fetches voxel count for label

CLI Voxel Counts

igneous image voxels count SRC --mip 0 --queue queue
igneous execute -x queue
igneous image voxels sum SRC --mip 0 # no execution needed

Reordering Z-Slices

When acquiring a new microscopy stack, for a variety of reasons, such as process interruptions, reimaging, etc, the montaged slices may not be compact in Z or otherwise out of order. Using a JSON file, you can specify (sparsely) which movements in Z are required to put the image stack in order.

// mapping.json for the 5 slices from 0 to 4 inclusive
{ "1": 2, "2": 3, "3": 1 }
// This will result in the order: [ 0, 3, 1, 2, 4 ]

The mapping file will be analyzed to ensure no slices are dropped before creating the task set.

CLI Z-Slice Reorder

igneous image reorder SRC DEST --queue queue --mip 0 --mapping-file mapping.json

Tissue ROI Detection

Sometimes, especially during the alignment of a new microscopy stack, volume bounds may greatly exceed the tissue containing regions. This results in wasted computation when processing large volumes. As of version 8.22.0, CloudVolume can use a set of pre-computed bounding boxes to avoid issuing network requests to empty regions.

Igneous can compute these regions by checking low resolution images of the dataset for the presence of tissue and record those bounding boxes in the highest resolution scale of the info file in the following format where the variable names are integers and the bounds are inclusive.

"rois": [ [ xstart, ystart, zstart, xend, yend, zend ], ... ]

The below function performs all computation in one step and does not require using task queues. It can be memory intensive if the volume is large and not sufficiently downsampled. The lowest resolution downsample available will be used, and possibly downsampled further in memory before being analyzed.

tc.compute_rois(  
  cloudpath:str, 
  progress:bool = False,
  suppress_faint_voxels:int = 0,
  dust_threshold:int = 10,
  max_axial_length:int = 512,
  z_step:Optional[int] = None,
)

When the function finishes executing, it will print out the number of bounding boxes found. Depending on your data, a reasonable number of bounding boxes are between 1 to 15. Above 25 bounding boxes, CloudVolume may incur more than 1 millisecond of additional processing per a cutout.

If you see hundreds of bounding boxes have generated unexpectedly, try examining your image more carefully and consider suppressing faint voxels or tiny connected components.

CLI Tissue ROI Detection

igneous image roi $PATH # process whole dataset in one shot

# to generate bboxes in bundles of 100 z-slices. This can be helpful
# if the tissue region drifts across the image plane as that could
# generate a single bounding box nearly equivalent to the entire volume.
igneous image roi $PATH --z-step 100

# If your image is huge and deep, for example 10,000 z-slices, then
# simply retaining it in memory may be challenging as 512 * 512 * 10,000
# is 2.6 GVx and image processing may use several multiples of 
# the input size. You can ask for additional downsampling by specifying
# a smaller side image length. 
igneous image roi $PATH --max-axial-len 256

Conclusion

It's possible something has changed or is not covered in this documentation. Please read igneous/task_creation/ and igneous/tasks/ for the most current information.

Please post an issue or PR if you think something needs to be addressed.

Related Projects

  • tinybrain - Downsampling code for images and segmentations.
  • kimimaro - Skeletonization of dense volumetric labels.
  • zmesh - Mesh generation and simplification for dense volumetric labels.
  • CloudVolume - IO for images, meshes, and skeletons.
  • python-task-queue - Parallelized dependency-free cloud task management.
  • DracoPy - Encode/Decode Draco compressed meshes in Python
  • MapBuffer - Zero decode random access to uint64 keyed byte streams (useful for shard construction)

Acknowledgements

Special thanks to everyone that has contributed to Igneous! I'll fill this section in more fully later, but in particular recent thanks to Jeremy Maitin-Shepard, David Ackermann, Hythem Sidky, and Sridhar Jagannathan for giving advice and sharing code for producing sharded multi-res meshes. Thanks to Chris Roat for improving the CLI's typing. Thanks to Nico Kemnitz for improving the original mesh task. Of course, thanks to lab alumni Ignacio Tartavull who started the project with me and provided its initial impetus.

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